The Game: A Metaphor for Existence?
18.11.2018 – 27.10.2019
Since Antiquity, the game has been disqualified and discredited when it comes to recreation: childish, with little consistency, it was considered to be an activity unworthy to be studied and, by extension, was not accepted as an essential dimension of human existence. It wasn’t until the eighteenth century that Friedrich von Schiller reestablished the game’s philosophical prestige and nobility: “Man only plays when in the full meaning of the word he is a man, and he is only completely a man when he plays”.
Today, and after more than a century of analysis, the game has once again returned to the forefront and is viewed as a mirror — a metaphor — of existence. In other words, and contrary to real life, when we play we can act without this action having consequences, without it being irreversible. The game is therefore opposed to the seriousness of life, in the sense that seriousness is “not being able to replay our failures, not being able to be reborn anew” (Stéphane Chauvier, Qu’est-ce qu’un jeu?, 2007).
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